Final Fantasy XIV A Realm Reborn Guide

The All-In-One Stop For FFXIV ARR

Final Fantasy XIV A Realm Reborn Guide - The All-In-One Stop For FFXIV ARR

Final Fantasy XIV: A Realm Reborn Dungeon List

Update: Since a lot of people seem to come across this page looking for a leveling guide (sorry, mine isn’t finished yet), here’s a link to one that does a decent job at showing you how to reach the level cap quickly with any class or job.

Dungeons are imperative to any MMO or RPG. They allow players to group up and work their way through fun gameplay scenarios, gather awesome loot, and coordinate to defeat major bosses that help to increase leveling. The dungeons in Final Fantasy XIV: A Realm Reborn are no different. They span multiple environment types and contain multiple types of enemies. Below we have listed the main dungeons in FF XIV.

Dungeons in Final Fantasy XIV

  • Tam-Tara Deepcroft
  • Copperbell Mines
  • Bowl of Embers
  • Halatali
  • Thousand Maws of Toto-Rak
  • Haukke Manor
  • Brayflox’s Longstop
  • Aurum Vale
  • Castrum Meridanium
  • Cutter’s Cry
  • Dzemael Darkhold
  • Sunken Temple of Qarn
  • Wanderer’s Palace

Final Fantasy XIV also features a few raids outside of the main dungeons. Raids allow massive groups of players to combine and go through a raid dungeon and face a very strong boss for the chance to get ultra-rare items and drops. Raids are one of the biggest parts to any MMO’s endgame and give players something to do when they have leveled all the way up. Here are the main raids in FF XIV.

Raids in Final Fantasy XIV

  • Great Labyrinth of Bahamut
  • Crystal Tower

Finally, Final Fantasy XIV has a handful of fun little trials as well. Trails are fun little ways to gain more XP! See the list below for the main trails in the game!

Trials in Final Fantasy XIV

  • Primal Garuda
  • Primal Titan
  • Primal Leviathan
  • Primal Ramuh
  • Primal Shiva
  • Good King Moggle Mog XII

ffxivarr dungeon fight

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Looking Into Final Fantasy XIV Realm Reborn

Update: Since a lot of people seem to come across this page looking for a leveling guide (sorry, mine isn’t finished yet), here’s a link to one that does a decent job at showing you how to reach the level cap quickly with any class or job.

Final-Fantasy-XIV-A-Realm-Reborn

Final Fantasy XIV has been one of the most controversial entries into the series. The initial release of this online game met with heavy criticism. At the same time, the developers listened carefully to their customers and began work on a plan to revitalize the game. While it took years of additional development, the improvements materialized in the Realm Reborn expansion. The update is so massive that it’s essentially a new game. What can one expect of Realm Reborn?The game is heavily focused on character creation and development. On starting a new account, the player has a choice of five different races for his or her character. One may choose between a Hyur, Elezen, Lalafell, Roegadyn and Miqo’te. Unlike the original release of Final Fantasy XIV, the player may choose any combination of race and sex. Unlike the original, the initial choices of class are limited to two options. One may choose between a Discipline of War or a Discipline of Magic. Later in the game, the player will have an option to choose Discipline’s of Land or Hand.

The class options might seem limiting, however they are actually quite expansive. Each discipline can actually be seen as a container for subclasses. For example, a Discipline of Magic contains subcategories of Thaumaturge or Conjurer. Part of the fun comes from juggling the class and race characteristics to create unique and fun characters.

The actual world itself should feel quite familiar to fans of either Final Fantasy or MMOs. The basic gameplay consists of wandering a fantasy landscape while taking on quests and fighting monsters. In much the same way that classic Final Fantasy games depend on a party, it’s true for Realm Reborn as well. In fact, some content is locked down unless a player is actually within a party. While a person is free to mix and match roles, in general the best strategy is to form a party based on somewhat traditional functions. A party will do best if there’s a support and healing character, one focused on mass damage, one focused on heavy damage to an individual monster or someone able to deal heavier amounts of damage to a full horde.